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定时刷怪 检测刷怪 刷怪NPC提示 倒计时刷怪 GEE

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admin 发表于 2017-9-27 13:27:49 | 显示全部楼层 |阅读模式
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#AutoRun NPC SEC 60 @魔界梦境刷怪
[@魔界梦境刷怪]
#IF
CheckMapSameMonCount jlmj 青龙兽·分身 < 1
large G131 0
#ACT
DEC G131 1

#IF
CheckMapSameMonCount wlmj 白虎兽·分身 < 1
large G132 0
#ACT
DEC G132 1

#IF
CheckMapSameMonCount dlmj 朱雀兽·分身 < 1
large G133 0
#ACT
DEC G133 1

#IF
CheckMapSameMonCount wzmj 玄武兽·分身 < 1
large G134 0
#ACT
DEC G134 1

#IF
CheckMapSameMonCount ssmj 将臣王·分身 < 1
large G135 0
#ACT
DEC G135 1

#IF
equal G131 1
#ACT
SENDMSG 0 ╔════╦═════════════════════╗
SENDMSG 0 ║青龙殿堂║<青龙兽·分身>1分钟后复活,打材料的注意了.║
SENDMSG 0 ╚════╩═════════════════════╝


#IF
equal G132 1
#ACT
SENDMSG 0 ╔════╦═════════════════════╗
SENDMSG 0 ║白虎殿堂║<白虎兽·分身>1分钟后复活,打材料的注意了.║
SENDMSG 0 ╚════╩═════════════════════╝

#IF
equal G133 1
#ACT
SENDMSG 0 ╔════╦═════════════════════╗
SENDMSG 0 ║朱雀殿堂║<朱雀兽·分身>1分钟后复活,打材料的注意了.║
SENDMSG 0 ╚════╩═════════════════════╝

#IF
equal G134 1
#ACT
SENDMSG 0 ╔════╦═════════════════════╗
SENDMSG 0 ║玄武殿堂║<玄武兽·分身>1分钟后复活,打材料的注意了.║
SENDMSG 0 ╚════╩═════════════════════╝

#IF
equal G135 1
#ACT
SENDMSG 0 ╔════╦═════════════════════╗
SENDMSG 0 ║僵尸殿堂║<将臣王·分身>1分钟后复活,打材料的注意了.║
SENDMSG 0 ╚════╩═════════════════════╝


#IF
equal G131 0
CheckMapSameMonCount jlmj 青龙兽·分身 < 1
#ACT
Param1 jlmj
Param2 20
Param3 23
MonGen 青龙兽·分身 1 0
SENDMSG 0 ╔════╦════════════════════╗
SENDMSG 0 ║青龙殿堂║<青龙兽·分身>已经复活,打材料的注意了..║
SENDMSG 0 ╚════╩════════════════════╝

#IF
equal G132 0
CheckMapSameMonCount wlmj 白虎兽·分身 < 1
#ACT
Param1 wlmj
Param2 20
Param3 23
MonGen 白虎兽·分身 1 0
SENDMSG 0 ╔════╦════════════════════╗
SENDMSG 0 ║白虎殿堂║<青龙兽·分身>已经复活,打材料的注意了..║
SENDMSG 0 ╚════╩════════════════════╝

#IF
equal G133 0
CheckMapSameMonCount dlmj 朱雀兽·分身 < 1
#ACT
Param1 dlmj
Param2 20
Param3 23
MonGen 朱雀兽·分身 1 0
SENDMSG 0 ╔════╦════════════════════╗
SENDMSG 0 ║朱雀殿堂║<朱雀兽·分身>已经复活,打材料的注意了..║
SENDMSG 0 ╚════╩════════════════════╝

#IF
equal G134 0
CheckMapSameMonCount wzmj 玄武兽·分身 < 1
#ACT
Param1 wzmj
Param2 20
Param3 23
MonGen 玄武兽·分身 1 0
SENDMSG 0 ╔════╦════════════════════╗
SENDMSG 0 ║玄武殿堂║<玄武兽·分身>已经复活,打材料的注意了..║
SENDMSG 0 ╚════╩════════════════════╝

#IF
equal G135 0
CheckMapSameMonCount ssmj 将臣王·分身 < 1
#ACT
Param1 ssmj
Param2 20
Param3 23
MonGen 将臣王·分身 1 0
SENDMSG 0 ╔════╦════════════════════╗
SENDMSG 0 ║僵尸殿堂║<将臣王·分身>已经复活,打材料的注意了..║
SENDMSG 0 ╚════╩════════════════════╝



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